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r.HeterogeneousVolumes.CompositeWithTranslucency.Refraction.UseAVSM

Var

Unreal Engine Var console variable.

rHeterogeneousVolumesCompositeWithTranslucencyRefractionUseAVSM

Description

Enables AVSM lookup (Default = 1) Requires enabling Heterogeneous Volumes Project Setting: 'Composite with Translucency'

Usage

r.HeterogeneousVolumes.CompositeWithTranslucency.Refraction.UseAVSM [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.