r.HeterogeneousVolumes.CompositeWithTranslucency.Refraction.UseAVSM
VarUnreal Engine Var console variable.
rHeterogeneousVolumesCompositeWithTranslucencyRefractionUseAVSM
Description
Enables AVSM lookup (Default = 1)
Requires enabling Heterogeneous Volumes Project Setting: 'Composite with Translucency'
Usage
r.HeterogeneousVolumes.CompositeWithTranslucency.Refraction.UseAVSM [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

