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r.HeterogeneousVolumes.LightingCache.BoundsCulling

Var

Unreal Engine Var console variable.

rHeterogeneousVolumesLightingCacheBoundsCulling

Description

Enables bounds culling when populating the lighting cache (Default = 1)

Usage

r.HeterogeneousVolumes.LightingCache.BoundsCulling [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.