r.HeterogeneousVolumes.LightingCache.BoundsCulling
VarUnreal Engine Var console variable.
rHeterogeneousVolumesLightingCacheBoundsCulling
Description
Enables bounds culling when populating the lighting cache (Default = 1)
Usage
r.HeterogeneousVolumes.LightingCache.BoundsCulling [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

