r.HeterogeneousVolumes.LightingCache.UseAVSM
VarUnreal Engine Var console variable.
rHeterogeneousVolumesLightingCacheUseAVSM
Description
Enables use of AVSMs when evaluating self-shadowing (Default = 1)
Usage
r.HeterogeneousVolumes.LightingCache.UseAVSM [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

