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r.HeterogeneousVolumes.LightingCache.UseAVSM

Var

Unreal Engine Var console variable.

rHeterogeneousVolumesLightingCacheUseAVSM

Description

Enables use of AVSMs when evaluating self-shadowing (Default = 1)

Usage

r.HeterogeneousVolumes.LightingCache.UseAVSM [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.