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r.HeterogeneousVolumes.LiveShading.ScreenTileClassification

Var

Unreal Engine Var console variable.

rHeterogeneousVolumesLiveShadingScreenTileClassification

Description

Enables screen tile classification for increased occupancy (Default = 0)

Usage

r.HeterogeneousVolumes.LiveShading.ScreenTileClassification [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.