r.HeterogeneousVolumes.LiveShading.ScreenTileClassification
VarUnreal Engine Var console variable.
rHeterogeneousVolumesLiveShadingScreenTileClassification
Description
Enables screen tile classification for increased occupancy (Default = 0)
Usage
r.HeterogeneousVolumes.LiveShading.ScreenTileClassification [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

