r.HeterogeneousVolumes.Preshading.CLOD
VarUnreal Engine Var console variable.
rHeterogeneousVolumesPreshadingCLOD
Description
Enables continuous level-of-detail for preshading resolution (Default = 1)
Usage
r.HeterogeneousVolumes.Preshading.CLOD [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

