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r.HeterogeneousVolumes.Preshading.MipLevel

Var

Unreal Engine Var console variable.

rHeterogeneousVolumesPreshadingMipLevel

Description

Statically determines the MIP-level when evaluating preshaded volume data (Default = 0)

Usage

r.HeterogeneousVolumes.Preshading.MipLevel [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.