r.HeterogeneousVolumes.Preshading.MipLevel
VarUnreal Engine Var console variable.
rHeterogeneousVolumesPreshadingMipLevel
Description
Statically determines the MIP-level when evaluating preshaded volume data (Default = 0)
Usage
r.HeterogeneousVolumes.Preshading.MipLevel [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

