r.HeterogeneousVolumes.Preshading.PixelFormat
VarUnreal Engine Var console variable.
rHeterogeneousVolumesPreshadingPixelFormat
Description
Determines the pixel format for preshaded results (Default = 2)\n
Usage
r.HeterogeneousVolumes.Preshading.PixelFormat [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

