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r.HeterogeneousVolumes.Preshading.PixelFormat

Var

Unreal Engine Var console variable.

rHeterogeneousVolumesPreshadingPixelFormat

Description

Determines the pixel format for preshaded results (Default = 2)\n

Usage

r.HeterogeneousVolumes.Preshading.PixelFormat [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.