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r.HeterogeneousVolumes.Preshading

Var

Unreal Engine Var console variable.

rHeterogeneousVolumesPreshading

Description

Evaluates the material into a canonical preshaded volume before rendering the result (Default = 0)

Usage

r.HeterogeneousVolumes.Preshading [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.