r.HeterogeneousVolumes.Preshading
VarUnreal Engine Var console variable.
rHeterogeneousVolumesPreshading
Description
Evaluates the material into a canonical preshaded volume before rendering the result (Default = 0)
Usage
r.HeterogeneousVolumes.Preshading [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

