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r.HeterogeneousVolumes.Shadows.MaxSampleCount

Var

Unreal Engine Var console variable.

rHeterogeneousVolumesShadowsMaxSampleCount

Description

Maximum sample count when building volumetric shadow map (Default = 8)

Usage

r.HeterogeneousVolumes.Shadows.MaxSampleCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.