r.HeterogeneousVolumes.Shadows.MaxSampleCount
VarUnreal Engine Var console variable.
rHeterogeneousVolumesShadowsMaxSampleCount
Description
Maximum sample count when building volumetric shadow map (Default = 8)
Usage
r.HeterogeneousVolumes.Shadows.MaxSampleCount [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

