r.HeterogeneousVolumes.Shadows.StepSize
VarUnreal Engine Var console variable.
rHeterogeneousVolumesShadowsStepSize
Description
Ray marching step size when building volumetric shadow map (Default = 2.0)
Usage
r.HeterogeneousVolumes.Shadows.StepSize [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

