r.HeterogeneousVolumes.SparseVoxel.PerTileCulling
VarUnreal Engine Var console variable.
rHeterogeneousVolumesSparseVoxelPerTileCulling
Description
Enables sparse-voxel culling when using tiled rendering (Default = 1)
Usage
r.HeterogeneousVolumes.SparseVoxel.PerTileCulling [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

