r.HeterogeneousVolumes.Tessellation.FarPlaneAutoTransition
VarUnreal Engine Var console variable.
rHeterogeneousVolumesTessellationFarPlaneAutoTransition
Description
Enables auto transitioning of far-plane distance, based on projected minimum voxel size (Default = 1)
Usage
r.HeterogeneousVolumes.Tessellation.FarPlaneAutoTransition [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

