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r.HeterogeneousVolumes.Tessellation.FarPlaneAutoTransition

Var

Unreal Engine Var console variable.

rHeterogeneousVolumesTessellationFarPlaneAutoTransition

Description

Enables auto transitioning of far-plane distance, based on projected minimum voxel size (Default = 1)

Usage

r.HeterogeneousVolumes.Tessellation.FarPlaneAutoTransition [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.