r.LumenScene.DirectLighting.HardwareRayTracing.HeightfieldProjectionBias
VarUnreal Engine Var console variable.
rLumenSceneDirectLightingHardwareRayTracingHeightfieldProjectionBias
Description
Applies a projection bias such that an occlusion ray starts on the ray-tracing heightfield representation
Usage
r.LumenScene.DirectLighting.HardwareRayTracing.HeightfieldProjectionBias [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

