r.LumenScene.DirectLighting.MaxLightsPerTile
VarUnreal Engine Var console variable.
rLumenSceneDirectLightingMaxLightsPerTile
Description
Max number of lights to pick per tile based on their intenstiy and attenuation. Valid values are 4/8/16/32. Increasing this value will cause more memory usage and will slow down Lumen surface cache direct lighting pass.
Usage
r.LumenScene.DirectLighting.MaxLightsPerTile [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

