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r.LumenScene.DirectLighting.MaxLightsPerTile

Var

Unreal Engine Var console variable.

rLumenSceneDirectLightingMaxLightsPerTile

Description

Max number of lights to pick per tile based on their intenstiy and attenuation. Valid values are 4/8/16/32. Increasing this value will cause more memory usage and will slow down Lumen surface cache direct lighting pass.

Usage

r.LumenScene.DirectLighting.MaxLightsPerTile [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.