r.LumenScene.DirectLighting.OffscreenShadowing.TraceMeshSDFs
VarUnreal Engine Var console variable.
rLumenSceneDirectLightingOffscreenShadowingTraceMeshSDFs
Description
Whether to trace against Mesh Signed Distance Fields for offscreen shadowing, or to trace against the lower resolution Global SDF.
Usage
r.LumenScene.DirectLighting.OffscreenShadowing.TraceMeshSDFs [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

