Skip to main content

r.LumenScene.DirectLighting.Stochastic.MinWeight

Var

Unreal Engine Var console variable.

rLumenSceneDirectLightingStochasticMinWeight

Description

Determines minimal sample influence on final texels. Used to skip samples which would have minimal impact to the final image even if light is fully visible.

Usage

r.LumenScene.DirectLighting.Stochastic.MinWeight [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.