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r.LumenScene.DirectLighting.Stochastic.Temporal.MaxFramesAccumulated

Var

Unreal Engine Var console variable.

rLumenSceneDirectLightingStochasticTemporalMaxFramesAccumulated

Description

Max history length when accumulating frames. Lower values have less ghosting, but more noise.

Usage

r.LumenScene.DirectLighting.Stochastic.Temporal.MaxFramesAccumulated [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.