r.LumenScene.DirectLighting.UpdateFactor
VarUnreal Engine Var console variable.
rLumenSceneDirectLightingUpdateFactor
Description
Controls for how many texels direct lighting will be updated every frame. Texels = SurfaceCacheTexels / Factor.
Usage
r.LumenScene.DirectLighting.UpdateFactor [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

