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r.LumenScene.GlobalSDF.NotCoveredMinStepScale

Var

Unreal Engine Var console variable.

rLumenSceneGlobalSDFNotCoveredMinStepScale

Description

Scales the min step size to improve performance, for regions of space that only contain Two Sided Mesh SDFs.

Usage

r.LumenScene.GlobalSDF.NotCoveredMinStepScale [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.