r.LumenScene.GlobalSDF.SimpleCoverageBasedExpand
VarUnreal Engine Var console variable.
rLumenSceneGlobalSDFSimpleCoverageBasedExpand
Description
Whether to use simple coverage based surface expansion. Less accurate but does not sample the coverage texture.
Usage
r.LumenScene.GlobalSDF.SimpleCoverageBasedExpand [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

