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r.LumenScene.GlobalSDF.SimpleCoverageBasedExpand

Var

Unreal Engine Var console variable.

rLumenSceneGlobalSDFSimpleCoverageBasedExpand

Description

Whether to use simple coverage based surface expansion. Less accurate but does not sample the coverage texture.

Usage

r.LumenScene.GlobalSDF.SimpleCoverageBasedExpand [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.