r.LumenScene.Radiosity.HardwareRayTracing.AvoidSelfIntersectionTraceDistance
VarUnreal Engine Var console variable.
rLumenSceneRadiosityHardwareRayTracingAvoidSelfIntersectionTraceDistance
Description
When greater than zero, a short trace skipping backfaces will be done to escape the surface, followed by the remaining trace that can hit backfaces.
Usage
r.LumenScene.Radiosity.HardwareRayTracing.AvoidSelfIntersectionTraceDistance [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

