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r.LumenScene.Radiosity.HardwareRayTracing.AvoidSelfIntersectionTraceDistance

Var

Unreal Engine Var console variable.

rLumenSceneRadiosityHardwareRayTracingAvoidSelfIntersectionTraceDistance

Description

When greater than zero, a short trace skipping backfaces will be done to escape the surface, followed by the remaining trace that can hit backfaces.

Usage

r.LumenScene.Radiosity.HardwareRayTracing.AvoidSelfIntersectionTraceDistance [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.