r.LumenScene.Radiosity.UpdateFactor
VarUnreal Engine Var console variable.
rLumenSceneRadiosityUpdateFactor
Description
Controls for how many texels radiosity will be updated every frame. Texels = SurfaceCacheTexels / Factor.
Usage
r.LumenScene.Radiosity.UpdateFactor [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

