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r.LumenScene.Radiosity.UpdateFactor

Var

Unreal Engine Var console variable.

rLumenSceneRadiosityUpdateFactor

Description

Controls for how many texels radiosity will be updated every frame. Texels = SurfaceCacheTexels / Factor.

Usage

r.LumenScene.Radiosity.UpdateFactor [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.