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r.LumenScene.SurfaceCache.AllowPersistOnVisibilityChange

Var

Unreal Engine Var console variable.

rLumenSceneSurfaceCacheAllowPersistOnVisibilityChange

Description

Whether to allow primitives that affect indirect lighting while hidden to persist their surface cache on visibility change.\n

Usage

r.LumenScene.SurfaceCache.AllowPersistOnVisibilityChange [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.