r.LumenScene.SurfaceCache.AllowPersistOnVisibilityChange
VarUnreal Engine Var console variable.
rLumenSceneSurfaceCacheAllowPersistOnVisibilityChange
Description
Whether to allow primitives that affect indirect lighting while hidden to persist their surface cache on visibility change.\n
Usage
r.LumenScene.SurfaceCache.AllowPersistOnVisibilityChange [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

