r.LumenScene.SurfaceCache.CullUndergroundTexels.HeightBias
VarUnreal Engine Var console variable.
rLumenSceneSurfaceCacheCullUndergroundTexelsHeightBias
Description
A bias added to texel world height before comparing against landscape height. Larger values push texels up and make them less likely culled.
Usage
r.LumenScene.SurfaceCache.CullUndergroundTexels.HeightBias [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

