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r.LumenScene.SurfaceCache.CullUndergroundTexels.HeightBias

Var

Unreal Engine Var console variable.

rLumenSceneSurfaceCacheCullUndergroundTexelsHeightBias

Description

A bias added to texel world height before comparing against landscape height. Larger values push texels up and make them less likely culled.

Usage

r.LumenScene.SurfaceCache.CullUndergroundTexels.HeightBias [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.