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r.LumenScene.SurfaceCache.MeshCardsMergeComponents

Var

Unreal Engine Var console variable.

rLumenSceneSurfaceCacheMeshCardsMergeComponents

Description

Whether to merge all components with the same RayTracingGroupId into a single MeshCards.

Usage

r.LumenScene.SurfaceCache.MeshCardsMergeComponents [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.