r.LumenScene.SurfaceCache.MeshCardsMergeComponents
VarUnreal Engine Var console variable.
rLumenSceneSurfaceCacheMeshCardsMergeComponents
Description
Whether to merge all components with the same RayTracingGroupId into a single MeshCards.
Usage
r.LumenScene.SurfaceCache.MeshCardsMergeComponents [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

