r.LumenScene.SurfaceCache.Nanite.AsyncRasterization
VarUnreal Engine Var console variable.
rLumenSceneSurfaceCacheNaniteAsyncRasterization
Description
Whether to use Nanite async rasterization for Mesh Card capture.
Usage
r.LumenScene.SurfaceCache.Nanite.AsyncRasterization [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

