r.LumenScene.SurfaceCache.NaniteLandscapeLODScaleFactor
VarUnreal Engine Var console variable.
rLumenSceneSurfaceCacheNaniteLandscapeLODScaleFactor
Description
Controls which LOD level will be used to capture Nanite landscape meshes into surface cache.
Usage
r.LumenScene.SurfaceCache.NaniteLandscapeLODScaleFactor [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

