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r.LumenScene.SurfaceCache.ResampleLighting

Var

Unreal Engine Var console variable.

rLumenSceneSurfaceCacheResampleLighting

Description

Whether to resample card lighting when cards are reallocated. This is needed for Radiosity temporal accumulation but can be disabled for debugging.

Usage

r.LumenScene.SurfaceCache.ResampleLighting [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.