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r.Refraction.Blur.MaxStandardDeviationInScreenRatio

Var

Unreal Engine Var console variable.

rRefractionBlurMaxStandardDeviationInScreenRatio

Description

This will clamp the maximum refraction blur radius on screen.

Usage

r.Refraction.Blur.MaxStandardDeviationInScreenRatio [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.