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r.ShaderCompiler.BreakOnPreprocessJob

Var

Unreal Engine Var console variable.

rShaderCompilerBreakOnPreprocessJob

Description

If specified, triggers a breakpoint when preprocessing a job whose name matches the given string (case-insensitive, substrings are supported)

Usage

r.ShaderCompiler.BreakOnPreprocessJob [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.