r.ShaderCompiler.BreakOnPreprocessJob
VarUnreal Engine Var console variable.
rShaderCompilerBreakOnPreprocessJob
Description
If specified, triggers a breakpoint when preprocessing a job whose name matches the given string (case-insensitive, substrings are supported)
Usage
r.ShaderCompiler.BreakOnPreprocessJob [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

