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r.ShaderCompiler.CrashOnHungShaderMaps

Var

Unreal Engine Var console variable.

rShaderCompilerCrashOnHungShaderMaps

Description

If set to 1, the shader compiler will crash on hung shadermaps.

Usage

r.ShaderCompiler.CrashOnHungShaderMaps [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.