r.ShaderCompiler.CrashOnHungShaderMaps
VarUnreal Engine Var console variable.
rShaderCompilerCrashOnHungShaderMaps
Description
If set to 1, the shader compiler will crash on hung shadermaps.
Usage
r.ShaderCompiler.CrashOnHungShaderMaps [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

