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r.SkinnedMesh.SyncStreamingLODClamp

Var

Unreal Engine Var console variable.

rSkinnedMeshSyncStreamingLODClamp

Description

Whether to sync streaming LOD index clamp among components with SyncAttachParentLOD enabled in the attachment tree.

Usage

r.SkinnedMesh.SyncStreamingLODClamp [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.