r.SkinnedMesh.SyncStreamingLODClamp
VarUnreal Engine Var console variable.
rSkinnedMeshSyncStreamingLODClamp
Description
Whether to sync streaming LOD index clamp among components with SyncAttachParentLOD enabled in the attachment tree.
Usage
r.SkinnedMesh.SyncStreamingLODClamp [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

