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r.SkyAtmosphere.MultiScatteringLUT.HighQuality

Var

Unreal Engine Var console variable.

rSkyAtmosphereMultiScatteringLUTHighQuality

Description

The when enabled, 64 samples are used instead of 2, resulting in a more accurate multi scattering approximation (but also more expenssive)

Usage

r.SkyAtmosphere.MultiScatteringLUT.HighQuality [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.