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r.SplineMesh.SceneTextures.CaptureNextUpdate

Var

Unreal Engine Var console variable.

rSplineMeshSceneTexturesCaptureNextUpdate

Description

Set to 1 to perform a capture of the next spline mesh texture update. Set to > 1 to capture the next N updates.

Usage

r.SplineMesh.SceneTextures.CaptureNextUpdate [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.