r.SplineMesh.SceneTextures.CaptureNextUpdate
VarUnreal Engine Var console variable.
rSplineMeshSceneTexturesCaptureNextUpdate
Description
Set to 1 to perform a capture of the next spline mesh texture update. Set to > 1 to capture the next N updates.
Usage
r.SplineMesh.SceneTextures.CaptureNextUpdate [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

