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r.VolumetricCloud.HighQualityAerialPerspective

Var

Unreal Engine Var console variable.

rVolumetricCloudHighQualityAerialPerspective

Description

Enable/disable a second pass to trace the aerial perspective per pixel on clouds instead of using the aerial persepctive texture. Only usable when r.VolumetricCloud.EnableAerialPerspectiveSampling=1 and only needed for extra quality when r.VolumetricRenderTarget=1.

Usage

r.VolumetricCloud.HighQualityAerialPerspective [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.