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r.VolumetricCloud.HzbCulling

Var

Unreal Engine Var console variable.

rVolumetricCloudHzbCulling

Description

Enable/disable the use of the HZB in order to not trace behind opaque surfaces. Should be disabled when r.VolumetricRenderTarget.Mode is 2.

Usage

r.VolumetricCloud.HzbCulling [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.