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r.VolumetricCloud.ShadowMap.LightDistanceOverride

Var

Unreal Engine Var console variable.

rVolumetricCloudShadowMapLightDistanceOverride

Description

When > 0, overrides the volumetric cloud shadow map light distance from the ground (km). This would usually be based on the shadow map extent.

Usage

r.VolumetricCloud.ShadowMap.LightDistanceOverride [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.