r.VolumetricCloud.ShadowMap.SpatialFiltering
VarUnreal Engine Var console variable.
rVolumetricCloudShadowMapSpatialFiltering
Description
Enable/disable the shadow map dilation/smoothing spatial filter. Enabled when greater than 0 and it represents the number of blur iterations (constrained to a maximum of 4).
Usage
r.VolumetricCloud.ShadowMap.SpatialFiltering [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

