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r.VolumetricCloud.ShadowMap.SpatialFiltering

Var

Unreal Engine Var console variable.

rVolumetricCloudShadowMapSpatialFiltering

Description

Enable/disable the shadow map dilation/smoothing spatial filter. Enabled when greater than 0 and it represents the number of blur iterations (constrained to a maximum of 4).

Usage

r.VolumetricCloud.ShadowMap.SpatialFiltering [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.