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r.VolumetricCloud.ShadowMap.TemporalFiltering.LightRotationCutHistory

Var

Unreal Engine Var console variable.

rVolumetricCloudShadowMapTemporalFilteringLightRotationCutHistory

Description

When the atmospheric light rotation in degree is larger than that, the temporal accumulation is restarted.

Usage

r.VolumetricCloud.ShadowMap.TemporalFiltering.LightRotationCutHistory [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.