r.VolumetricCloud.ShadowMap.TemporalFiltering.LightRotationCutHistory
VarUnreal Engine Var console variable.
rVolumetricCloudShadowMapTemporalFilteringLightRotationCutHistory
Description
When the atmospheric light rotation in degree is larger than that, the temporal accumulation is restarted.
Usage
r.VolumetricCloud.ShadowMap.TemporalFiltering.LightRotationCutHistory [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

