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r.VolumetricCloud.ShadowMap.TemporalFiltering.NewFrameWeight

Var

Unreal Engine Var console variable.

rVolumetricCloudShadowMapTemporalFilteringNewFrameWeight

Description

Experimental and needs more work so disabled by default. Value between [0.0, 1.0] representing the weight of current frame's contribution. Low values can cause precision issues resulting in depth not converging over time. Disabled when set to 1.

Usage

r.VolumetricCloud.ShadowMap.TemporalFiltering.NewFrameWeight [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.