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r.VolumetricCloud.Support

Var

Unreal Engine Var console variable.

rVolumetricCloudSupport

Description

Whether Volumetric Clouds are supported at all for the project, can be setup differently per platform. This can be used to avoid compiling shaders and other load time overhead. Note: this is automatically 0 for shader platforms < SM5.

Usage

r.VolumetricCloud.Support [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.