ShaderAudit.TreeMap.ApproxCharWidthPx
VarUnreal Engine Var console variable.
ShaderAuditTreeMapApproxCharWidthPx
Description
Approximate average character width (in pixels) used to pre-truncate TreeMap labels. Lower values keep more characters. Default: 6.5.
Usage
ShaderAudit.TreeMap.ApproxCharWidthPx [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

