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ShaderAudit.TreeMap.ApproxCharWidthPx

Var

Unreal Engine Var console variable.

ShaderAuditTreeMapApproxCharWidthPx

Description

Approximate average character width (in pixels) used to pre-truncate TreeMap labels. Lower values keep more characters. Default: 6.5.

Usage

ShaderAudit.TreeMap.ApproxCharWidthPx [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.