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ShaderAudit.TreeMap.CellTextPaddingPx

Var

Unreal Engine Var console variable.

ShaderAuditTreeMapCellTextPaddingPx

Description

Pixels reserved around TreeMap cell text when computing truncation. Default: 4.

Usage

ShaderAudit.TreeMap.CellTextPaddingPx [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.