ShaderAudit.TreeMap.CellTextPaddingPx
VarUnreal Engine Var console variable.
ShaderAuditTreeMapCellTextPaddingPx
Description
Pixels reserved around TreeMap cell text when computing truncation. Default: 4.
Usage
ShaderAudit.TreeMap.CellTextPaddingPx [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

