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StateTree.Compiler.bEnableCheckOutersOnCompilationSucceeded

Var

Unreal Engine Var console variable.

StateTreeCompilerbEnableCheckOutersOnCompilationSucceeded

Description

After a StateTree successfully compiles, test if there are invalid references in the compiled data.

Usage

StateTree.Compiler.bEnableCheckOutersOnCompilationSucceeded [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.