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t.FPSChart.OpenFolderOnDump

Var

Unreal Engine Var console variable.

tFPSChartOpenFolderOnDump

Description

Should we explore to the folder that contains the .log / etc... when a dump is finished? This can be disabled for automated testin default: 1

Usage

t.FPSChart.OpenFolderOnDump [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.