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t.FPSChart.RoundFPSBeforeBinning

Var

Unreal Engine Var console variable.

tFPSChartRoundFPSBeforeBinning

Description

Should we round raw FPS values before thresholding them into bins when doing a FPS chart default: 0

Usage

t.FPSChart.RoundFPSBeforeBinning [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.