t.FPSChart.RoundFPSBeforeBinning
VarUnreal Engine Var console variable.
tFPSChartRoundFPSBeforeBinning
Description
Should we round raw FPS values before thresholding them into bins when doing a FPS chart default: 0
Usage
t.FPSChart.RoundFPSBeforeBinning [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

