a.Montage.UseForcedSequencerMontageLoopBehavior
VarUnreal Engine Var console variable.
aMontageUseForcedSequencerMontageLoopBehavior
Description
When true, if a montage is updated from Sequencer by utilising forced positions also handle wrapping correctly when the Sequencer loops
Usage
a.Montage.UseForcedSequencerMontageLoopBehavior [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

