au.streamcache.priming.ManuallyPrimeChildNodes
VarUnreal Engine Var console variable.
austreamcacheprimingManuallyPrimeChildNodes
Description
When set to 1, we ignore the loading behavior of sound classes set on a Sound Cue directly.
Usage
au.streamcache.priming.ManuallyPrimeChildNodes [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

