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net.Iris.AllowSendStateWithEndReplicationForSubObjects

Var

Unreal Engine Var console variable.

netIrisAllowSendStateWithEndReplicationForSubObjects

Description

Allow state to be sent together with subobject destroy. Default is false. Cannot be true if net.Iris.ImmediateDispatchEndReplicationForSubObjects is true.

Usage

net.Iris.AllowSendStateWithEndReplicationForSubObjects [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.