net.Iris.AlwaysDestroyDynamicSubObjectInstancesOnDetachFromStaticRoot
VarUnreal Engine Var console variable.
netIrisAlwaysDestroyDynamicSubObjectInstancesOnDetachFromStaticRoot
Description
When true, We will always destroy instance for dynamic subobjects during EndReplication of a static rootobject.
Usage
net.Iris.AlwaysDestroyDynamicSubObjectInstancesOnDetachFromStaticRoot [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

